Experiments in light,
space and play.
3D, shaders, games and interactive pieces by Nir Peretz. Each one is its own little world.
Polar Breakout
Breakout on a disc, as Nir Peretz and Tomer Franco built it in 2012: four rings of bricks at the center, two mirrored paddles on the rim, enlarge, shrink and magnet bricks. Ported from OpenGL/GLUT to three.js.